
In this VR project, we designed an escape room experience with three uniquely themed rooms. The first room plunges players into an 80s crime-inspired setting, complete with neon lights, gritty textures, and vintage details, creating a tense, noir atmosphere. The second room takes players into a cyberpunk world, featuring sleek neon accents, high-tech gadgets, and a dark urban landscape, offering futuristic challenges. Finally, the third room immerses players in a dungeon-like environment, with stone walls, flickering torches, and eerie sounds, adding a touch of medieval mystery. Each room offers a distinct gameplay experience, filled with puzzles and clues that build toward an ultimate escape.
Details
Tools
Team
November 2024
BA 3. Semester
FHNW, HGK, Basel
Blender
Unity
Anna Rieder




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